Implementation of an inactivity timer, along with a custom UI button to manually trigger an application restart. This ensures the app stays ready for the next user.
Configuring Project Settings
Configuring Project Settings To ensure AVE II functions correctly, you must verify specific project settings. These configurations establish the communication backbone between the UI and your Blueprint logic. Note: The BP_AVE_GI class is essential for handling global communication and persistent data between the UI and gameplay elements.
