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Roadmap
Public
Last updated: July 11, 2025
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To Do
12
Tasks
Background Music
July 7, 2025
planned
Camera Focus Updates with Orbit Target Change
July 3, 2025
planned
Clamp Camera Rotation for POIs
June 29, 2025
planned
Audio Feedback on POI Selection
June 17, 2025
planned
Lobby Menu / Level
May 22, 2025
queued
Balcony/Window View
May 8, 2025
planned
Multiple buildings in single project
April 29, 2025
planned
Switch between satellite and topographic map
April 29, 2025
planned
Cinematic Sequencer Tracks
April 29, 2025
planned
Master Menu inside HUD Class
April 8, 2025
queued
Store inputs in Player Controller
April 3, 2025
queued
Web Remote Control
March 12, 2025
planned
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Fixes & Enhancements
2
Tasks
Improved: POI Opacity Animation Performance
July 7, 2025
completed
Improved: Unified Mode Change Dispatchers
July 7, 2025
completed
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blueprint actors
2
Tasks
POI Interactables
June 25, 2025
in progress
POI Interactable – Animated 3D Text
June 25, 2025
in progress
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framework
12
Tasks
Integrated Vagon.io Pixel Streaming Support
July 11, 2025
in progress
Parent-Child Communication of Button Slots
May 12, 2025
completed
Multilingual Localization Setup
April 29, 2025
in progress
Centralized and Modular Framework
March 24, 2025
in progress
Dollhouse Mode
March 19, 2025
in progress
Sequential POI Activation
March 16, 2025
queued
Savegame for saving settings
March 13, 2025
in progress
Blueprint Gameplay Tag
March 12, 2025
in progress
Sorting Algorithm for POI List
March 12, 2025
in progress
Style Sheet
February 12, 2025
delayed
Common UI Menu Hierarchy & Input Routing
January 29, 2025
delayed
Implement GameplayMessageSystem for communication with POI
January 28, 2025
delayed
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ux & ui
9
Tasks
Expandable POI Labels on Hover
July 8, 2025
in progress
List View replaces scroll bar
July 7, 2025
completed
Optimized POI Label Opacity and Rotation
July 7, 2025
in progress
Shadows for Panels
July 7, 2025
in progress
Fully Rotatable Gradient Material
July 7, 2025
completed
Block Input Propagation on UI Elements
June 4, 2025
completed
Two-Handle Range Slider
May 4, 2025
completed
Dynamic Corner Radius for Background Blur
May 2, 2025
completed
Optimized POI Display with Common Tree View
April 5, 2025
completed
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pawn & player controller
10
Tasks
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unit search
4
Tasks
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tools
2
Tasks
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gallery
6
Tasks
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rendering
5
Tasks
Optimize Cesium Tileset settings
March 26, 2025
queued
Change weather
March 24, 2025
queued
Cesium Integration
March 16, 2025
in progress
SunSky Integration
March 16, 2025
in progress
Screen space widgets get smaller with distance
March 12, 2025
completed
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