Resolved an issue that prevented scrolling when the mouse cursor was hovering over List View buttons.
Resolved an issue that prevented scrolling when the mouse cursor was hovering over List View buttons.
We reorganized the project folders to improve navigation and maintenance. Assets now follow Unreal Engine standards and are grouped by purpose and subsystem, keeping related
Structured the demonstration map into sub-levels and organized actors into folders. This allows users to easily exclude unnecessary parts of the project. This simplifies the

Added support for camera movement along the ZX plane using the middle mouse button. This is especially helpful while moving up and down along tall