Ambient Soundtrack
Primary background audio track triggered by the Start Experience interaction. Planned: Disable/mute playback automatically when gallery videos are active.
Primary background audio track triggered by the Start Experience interaction. Planned: Disable/mute playback automatically when gallery videos are active.
Plays audio cues when users interact with Points of Interest to enhance feedback. Can be extended for status-based cues like “Available”, “Sold”, and “Reserved”.
Implemented an introductory camera flythrough using Unreal’s Sequencer to provide a visual tour of the environment when the experience begins.