Improved: Divider Styling with Custom Material

Replaced UMG borders with a custom material to enhance visual quality, styling, and flexibility for slim UI dividers. Unreal Engine’s default borders often appeared pixelated when used with narrow elements. The new material resolves this issue and supports real-time control over sharpness, color gradients, and dynamic adjustments during play.

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Improved: Folder Structure

We reorganized the project folders to improve navigation and maintenance. Assets now follow Unreal Engine standards and are grouped by purpose and subsystem, keeping related

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