Vertical Plane Camera Navigation

Added support for camera movement along the ZX plane using the middle mouse button. This is especially helpful while moving up and down along tall structures and building facades.
Camera Focus Updates with Orbit Target Change

Updates the camera focus distance when the orbit target changes, ensuring the new target remains sharp and unaffected by DOF (depth of field) blur. Update 01 – July 23, 2025: Moved from Planned to Completed.
Clamp Camera Rotation for POIs
Constrains the player’s camera rotation after focusing on a POI, locking the view to a predefined angle or direction.