Improved: Optimized and Dynamic POI Registration
Optimization of the POI initialization to improve performance, shifting from a heavy “Pull” method to an automatic “Push” process. Instead of the Game Instance scanning
Optimization of the POI initialization to improve performance, shifting from a heavy “Pull” method to an automatic “Push” process. Instead of the Game Instance scanning

Optimization of data binding for units, from nested loops to a highly performant Map (Dictionary) data structure, improving the data integration from Google Sheets and
Fixed UMG panels (e.g., Amenities Panel and Info Panel) that failed to consume mouse scroll events. Unintended camera zoom over these panels is now prevented.

A free add-on that connects AVE II directly to Google Sheets. Using the Runtime Datatable plugin, this feature pulls CSV information into the project at

Implementation of a text input field for searching POIs. This allows users to filter the Point of Interest list and display only matching results by

Enhanced the two-handle range slider with proper hover and pressed states for both the slider bar and the handles. This provides clearer visual feedback during
Structured the demonstration map into sub-levels and organized actors into folders. This allows users to easily exclude unnecessary parts of the project. This simplifies the

Added support for camera movement along the ZX plane using the middle mouse button. This is especially helpful while moving up and down along tall

Two-way communication between UI list items and POI labels. When a button is hovered in the list, the corresponding POI label reflects the hover state,

In partnership with Vagon Streams, AVE II features built-in integration for no-code pixel streaming, delivering exceptional image quality and enhanced performance worldwide and across all devices.