Modular Demonstration Map Using Sub-Levels and Folders
Structured the demonstration map into sub-levels and organized actors into folders. This allows users to easily exclude unnecessary parts of the project. This simplifies the setup and customization of the template.
Integrated Vagon.io Pixel Streaming Support

In partnership with Vagon Streams, AVE II features built-in integration for no-code pixel streaming, delivering exceptional image quality and enhanced performance worldwide and across all devices.
Optimized POI Label Opacity and Rotation
Replaced the constant per-frame (Tick) distance and opacity calculations from the original ArchViz Explorer with an optimized hybrid approach: Timer-based distance checks: The distance to the camera is now updated at fixed intervals (e.g., every 0.5 seconds) to reduce unnecessary calculations. Smooth interpolation: Opacity transitions are handled by a lightweight Tick function using interpolation, ensuring […]
Shadows for Panels
POI Interactables

POIs can now have Blueprint actors assigned to them that react when selected or deselected. These interactables can play animations, change materials, move objects, or trigger other visual effects. Each POI holds a list of these actors and calls their Activate or Deactivate events automatically. This makes it easy to create custom responses per POI […]
POI Interactable – Animated 3D Text

Displays animated 3D text when a POI is selected. Can be used for titles, labels, or descriptions tied to specific points of interest.
Orbit Point Indicator
When the user clicks, display a small indicator icon at the orbit location beneath the mouse cursor. This gives clear visual feedback about the pivot/orbit point and helps users understand where the camera will rotate around.
Editor Utility Widget for Managing POI Settings
A new Blueprint Editor Utility Widget to edit POI settings. Developers had to sift through exposed variables in the Details panel, which led to confusion, especially for focus settings that are only conditionally relevant.
First Person Character / 3D Walkthrough Mode
Multilingual Localization Setup
Localization Setup for English as the source language and support for French and German as target translations.