Intro Level Sequence
Implemented an introductory camera flythrough using Unreal’s Sequencer to provide a visual tour of the environment when the experience begins.
Implemented an introductory camera flythrough using Unreal’s Sequencer to provide a visual tour of the environment when the experience begins.
A new pawn movement system allows users to orbit around the mouse cursor’s position in world space, similar to Google Earth, improving navigation and exploration.


Replaced custom POI list with Unreal’s Common Tree View for improved performance and scalability. Supports hierarchical organization, built-in selection handling, and native list virtualization for