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Screenshot of an expanded interactable dome in Unreal Engine AVE II

POI Reactables

POIs can now have Blueprint actors assigned to them that react when selected or deselected. These reactables can play animations, change materials, move objects, or

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Audio Feedback on POI Selection

Plays audio cues when users interact with Points of Interest to enhance feedback. Can be extended for status-based cues like “Available”, “Sold”, and “Reserved”.

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Screenshot of custom dual-handle slider widgets used for filtering units in AVE II for the Unreal Engine

Two-Handle Range Slider

Custom dual-handle range slider for defining both lower and upper bounds. This widget features snapping logic that utilizes normalized values for precise filtering. Replaces Unreal

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